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What timing errors most commonly affect jump or landing animations?
Asked on Nov 12, 2025
Answer
Timing errors in jump or landing animations often result in unrealistic or unconvincing motion. These errors typically involve incorrect timing of the anticipation, ascent, descent, or impact phases, leading to a lack of weight or fluidity. Proper timing ensures that the character's movements feel natural and believable.
Example Concept: In jump animations, the timing of the anticipation phase should be slightly longer to build energy, while the ascent and descent should be quick to convey speed and power. The landing phase requires careful timing to show the character absorbing impact, often with a brief pause to emphasize weight and balance.
Additional Comment:
- Anticipation is crucial for preparing the viewer for the jump.
- Ensure the peak of the jump is timed to feel natural and not floaty.
- Landing should have a noticeable impact, with follow-through to show energy dissipation.
- Use easing to smooth transitions between phases.
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